Publications Data
Video Games Europe co-signs industry letter on resetting the trajectory for effective consumer protection, in line with simplification and Better Regulation principles – Digital Fairness Act
Video Games Europe has co-signed an industry letter addressed to Henna Virkkunen (European Commission Executive Vice President for Tech Sovereignty) and Michael McGrath (Commissioner for Democracy, Ju...
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Video Games Europe’s response to the European Commission’s Call for Evidence on the Digital Fitness Check
Video Games Europe has submitted its response to the European Commission’s Call for Evidence on the Digital Fitness Check. In the context of this Digital Fitness Check, Video Games Europe would like...
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Video Games Europe’s response to the European Commission’s consultation on the Geo-Blocking Regulation
Video Games Europe has submitted its response to the European Commission’s consultation on the Geo-Blocking Regulation, re-emphasizing the points included in the previous reply to the European Commi...
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Joint Industry Statement: Broad industry coalition voices concerns over unbalanced refund right in the EU Payments Services Regulation
Video Games Europe has submitted the Joint Industry Statement on industry coalition voices concerns over unbalanced refund right in the EU Payments Services Regulation. Read the joint statement...
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Video Games Europe response to the public consultation and call for evidence for the Digital Fairness Act impact assessment
Video Games Europe has submitted its official response to the European Commission’s public consultation and call for evidence for the Digital Fairness Act impact assessment. Read the full positio...
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Video Games Europe response to the Digital Omnibus: Digital Package for Simplification
Video Games Europe has submitted its official response to the European Commission’s call for evidence on the initiative Digital Omnibus: Digital Package for Simplification. The response emphasises t...
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Global Report: Video Games Transcend Entertainment and Affect Positive Change in Players’ Lives
Video Games Europe, in partnership with video game trade associations in Australia, Canada, South Korea and the US, today released the 2025 Global Power of Play report. The report reveals the universa...
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Video Games Europe response to the call for evidence on the revision of State aid approval requirement rules (the General Block Exemption Regulation)
Video Games Europe has submitted its official response to the European Commission’s call for evidence on the initiative State subsidies – revision of approval requirement rules (the General Block...
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Video Games Europe response to the call for evidence on the Action Plan against Cyberbullying
Video Games Europe has submitted its official response to the European Commission’s call for evidence on the Action Plan against Cyberbullying (September 2025). The response emphasizes the industry...
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2024 All About Video Games – European Key Facts
Video Games Europe in collaboration with the European Games Developer Federation (EGDF) are proud to present this year’s annual report, All About Video Games – a comprehensive and definitive pictu...
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Video Games in European Schools: 2023-2024 Research Results
This Games in Schools research report, Video Games in European Schools, provides a comprehensive analysis of the use of video games as educational resources in classrooms, surveying 1,474 teachers acr...
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In-game spending by children & parent supervision 2024
Since 2018, Ipsos has conducted research looking at claimed in-game spend by children and their parent’s/guardian’s supervision of this spend. This is the fifth edition of the survey, conducted in...
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2023 All About Video Games – European Key Facts
In collaboration with European Games Developer Federation (EGDF), Video Games Europe (VGE) prepared the 2023 Key Facts about Europe's video games sector - focusing on culture, creativity and techn...
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Call for Contributions – Competition in ‘virtual worlds’ and generative artificial intelligence
The video games sector is vibrant and competitive, and its development of virtual worlds and its use of AI represent innovations that benefit consumers. These innovations are emerging, with new techno...
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Response to the European Commission Consultation “How to master Europe’s digital infrastructure needs?”
Executive Summary Video Games Europe welcomes the significant progress made towards the Digital Decade targets. While traffic is expected to increase in coming years, it has been increasing for y...
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AI and Copyright: Video Games Europe Position Paper
Executive Summary Video Games Europe supports the responsible development of AI technologies and a thriving and robust AI economy. As with many technological advances, the opportunities presented by...
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Transparent and Fair Purchases of In-Game Content: Video Games Europe-EGDF Position Paper
European video game players have an almost unimaginable choice of entertainment options. Many new platforms, genres of games, and business models have developed over the last twenty years in respo...
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Power of Play – Global Report 2023
People tend to think of video games exclusively as entertainment. But as the industry continues to evolve in scope and technology, there is a growing discussion around the benefits of playing video ga...
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In-game spending by children & parent supervision 2023: A GameTrack survey
Since 2018, Ipsos have conducted research looking at in game spending by children and parents' supervision of this spending. This is the fourth edition of the survey, conducted in 2018, 2019, 2020...
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Video Games Europe observations: Right to Repair proposal
Video Games Europe shares the European Commission’s conviction that addressing climate change is one of the most critical challenges of the 21st and is committed to contributing to the EU green tran...
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2022 All About Video Games – European Key Facts
In collaboration with European Games Developer Federation (EGDF), Video Games Europe (VGE) prepared the 2022 Key Facts about Europe's video games sector - focusing on culture, creativity and techn...
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Video Games Europe reply to the European Commission’s call for evidence: Initiative on virtual worlds: a head start towards the next technological transition
Executive Summary The ‘metaverse’ is still a concept under development, with the existence of many competing visions. As a nascent, and still largely undefined technology, the ‘metaverse’...
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Video Games Europe Contribution: EC Exploratory consultation on the future of the electronic communications sector
Executive Summary Video Games Europe believes that the introduction of network fees in the EU would not be of benefit to consumers and to the Internet ecosystem in general. In addition to many...
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Video Games Europe contribution: Public Consultation on Product Priorities for Ecodesign
Video Games Europe shares the views of the European Commission that climate change is one of the most critical challenges of the 21st century. The video games sector is committed to contributing to th...
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Video Games Europe & EGDF Position Paper: Product Liability Directive Proposal
Executive Summary Video Games Europe and EGDF oppose a generalised inclusion of standalone software in the definition of ‘product.’ The text of the proposal does not ensure legal clarity...
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Video Games Europe considerations on the e-Privacy trialogue discussions
Executive Summary The video games sector represents one of Europe’s most compelling economic success stories. In terms of consumer spend, the European video games market was worth an estimated €2...
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Video Games Europe and EGDF Position Paper: Preventing and combating child sexual abuse online
Executive Summary Every child has the right to be respected, protected and empowered online and offline. Children have the right to play, to create and to actively participate in the community throug...
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Video Games Europe reply to the public consultation for the Fitness Check of EU consumer law on digital fairness
Executive Summary General recommendations The existing consumer protection acquis continues to be fit for purpose as it provides breadth and flexibility to address more recent digital consumer c...
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Video Games Europe and EGDF Statement: European Commission study about B2C contractual arrangements in the data economy
Executive Summary Video Games Europe and EGDF welcome the invitation by Kantar Public (Belgium) to participate in a survey that gathers companies’ views on Business-to-Consumer (B2C) contractual ar...
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Video Games Europe observations: EU Commission proposal for a Directive for empowering consumers in the green transition
Executive Summary Amendment to the Unfair Commercial Practices Directive (Directive 2005/29/EC) On the definition of durability (Article 1(1)) Video Games Europe welcomes the reference to the...
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