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From Playing to Teaching to Learning – How Video Games Can Support the Union of Skills

Date: 9 April 2025
Timing: 9h00 - 12h00
Venue: Atelier 29 - Rue Jacques de Lalaing 29, 1000 Bruxelles

Event Description:
Joint presentation of the UNICEF Game Changers Coalition partnership with the Global Video Game Coalition (GVGC), and the Video Games Europe and European Schoolnet research report on Games in Schools.
Join us for an event focused on how video games can support Europe’s ambition in achieving the Union of Skills - in providing young people with necessary STE(A)M skills and upskilling of teachers.
We will start with the presentation of the UNICEF Game Changers Coalition (GCC), which is delivering transformative results in seven countries in educating young people through an innovative STE(A)M curriculum facilitated by video games creation. Adolescent girls will share their first-hand experience from the programme.
The Global Video Game Coalition, a partner of the UNICEF GCC, will discuss how it supports innovative programmes like the GCC. This will be followed by the launch of the Games in Schools EU-wide survey report, lead by European Schoolnet on behalf of Video Games Europe.
The report, based on a survey of 2,000 educators and video games experts across Europe, explores the enablers, obstacles, challenges and opportunities of using video games in education. This session will also feature a hands-on demonstration from a teacher. REGISTER HERE

Programme:

08:30 - 09:00 Registration and welcome coffee
09:00 – 09:15 Opening remarks
09:15 – 10: 15 Presentation from UNICEF Game Changers Coalition Programme

  • o   Young representatives from Armenia and Morocco will share what they are learning from the programme and how it is impacting their career outlook and personal growth
  • o   Representatives from UNICEF and Global Video Games Coalition will discuss the results of the programme so far and the outlook for its future.
10:15 – 10:30 Coffee break
10:30 – 11:45 Presentation of the Games in Schools report by the European Schoolnet

  • o   Panel discussion with a teacher, an educational country representative (Romania) and a game developer from Epic Games education.
  • o   Teacher demonstration on using video games in the classroom – with participation from the audience.
  • o   Q&A
11:45 – 12:00 Closing remarks
12:00 End of event

 

This event is a platform for policymakers, educators and industry professionals to discuss the future of STE(A)M, skills and upskilling and connect on the Union of Skills. Participants will learn how video games can be a tool to bridge the digital skills gap and enrich students' and teachers' experiences - from playing to teaching to learning.

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